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NOTE - The focus of this website is on content available through Budget VR viewers. You can access VR videos through many viewers at a variety of price points. There are a number of low cost VR viewers which use your smartphone to access apps. Most "google cardboard" apps can be accessed through these viewers. This has been the focus in order to highlight low cost entry points.
Higher end viewers like HTC Vive or Oculus Rift have additional specialized content but I have not focused on these here. Here are some articles to help you determine what kind of phone you need to run VR
Apps & Websites for VR use in EducationVIRTUAL REALITY CONTENT:
360 VIDEOS ON YOU TUBE 360 Videos for Education (You Tube) VR FOR EDUCATION- Google Cardboard Resources - these will work with other viewers as well VIRTUAL REALITY VIEWERS (There a lots of options for viewers out there - these are just 2 low cost ones) GOOGLE CARDBOARD - VR Viewer Google Cardboard Apps for Google Cardboard Make Your own Google Cardboard You Tube on making your own Google Cardboard Further DIY Google Cardboard Directions Google Cardboard DIY Template and Bill of Materials Google Expeditions Google Expeditions Lesson Plans VIEWMASTER -VR Viewer Viewmaster Underwater Viewmaster Destinations Viewmaster Space FURTHER VR EDUCATIONAL CONTENT: *Search in your IOS or Android app store NEARPOD Nearpod for Science Nearpod Demo ORBULUS SHIFTING THE FIELD OF VIEW: SCIENCE STORIES IN VIRTUAL REALITY - 25 VIRTUAL https://www.inverse.com/article/10442-the-25-virtual-worlds-to-visit-in-2016-the-year-virtual-reality-arrived Edorable - Virtual world to use in your classroom. Hold online discussions, break into small groups, give a lecture, hold online office hours, watch video, browse the web, hold webinars, or do some role-playing activities. Have fun! Look for ideas at their blog. |
HOW DO I DO THAT?MAKE YOUR OWN VIRTUAL WORLDS
You want your students to be makers? You want them to explore the possibilities of new media in all dimensions? With CoSpaces, they can make their own VR experiences – like virtual models, presentations or stories –, share their creations and even explore them in virtual reality. Learn More HERE HOW TO MAKE YOUR OWN VR VIDEO
This video shows how to use multiple 360 GoPro's together to shoot a video EDUCATORS WORKING WITH AR/VR
Jaime Donally is an educator working with AR/VR technologies who you definately should follow - Her website is HERE. Her projects include - #ARVRinEDU, #GlobalMakerDay and the Hoonuit Learning Ambassador program. Kathy Schrock - Augmented and Virtual Reality in the Classroom - Tips, tricks, tools, apps, and best practices for the use of augmented and virtual reality in the classroom |
More About VR
HISTORY OF VR - Virtual Reality has been around in various forms for a long time. This is a great site which gives a synopsis of the timeline of VR.
Tom Furness is referred to as the grandfather of VR - You can find some background of his work:
High level overview and Abstract
Tom Furness (Grandfather of AR and VR) - "Being the Future" at AWE 2015
Virtual World Society
Tom Furness is referred to as the grandfather of VR - You can find some background of his work:
High level overview and Abstract
Tom Furness (Grandfather of AR and VR) - "Being the Future" at AWE 2015
Virtual World Society
VIRTUAL REALITY OVERVIEW
What is it? → Virtual reality (VR) is essentially the use of technology to create the illusion of presence in an environment that isn’t really there (Virtual Reality Society, 2016).
When it can be used → VR can be used to help students better understand a concept that is being studied; such as space, by placing them in that environment.
Where it can be used → In your classroom, at home, outside. Wherever the educator deems it necessary to allow students to participate in an engaging minds-on lesson or activity
How it can be used → VR can be used through a traditional desktop computer or through a fully immersive practice that requires the student to wear a head mounted display (Virtual Reality Society, 2016).
Why it should be used → VR can be connected to many areas of the Ontario curriculum. It offers the student a unique learning experience that they cannot get from looking at a textbook. It provides visual stimulation by actually placing the student in the environment they are learning about. Instead of reading about space, why not put the student there.
Citation:
Virtual Reality Society, (2016). Virtual Reality in the Classroom. Retrieved from, http://www.vrs.org.uk/virtual-reality-education/in-the-classroom.html
What is it? → Virtual reality (VR) is essentially the use of technology to create the illusion of presence in an environment that isn’t really there (Virtual Reality Society, 2016).
When it can be used → VR can be used to help students better understand a concept that is being studied; such as space, by placing them in that environment.
Where it can be used → In your classroom, at home, outside. Wherever the educator deems it necessary to allow students to participate in an engaging minds-on lesson or activity
How it can be used → VR can be used through a traditional desktop computer or through a fully immersive practice that requires the student to wear a head mounted display (Virtual Reality Society, 2016).
Why it should be used → VR can be connected to many areas of the Ontario curriculum. It offers the student a unique learning experience that they cannot get from looking at a textbook. It provides visual stimulation by actually placing the student in the environment they are learning about. Instead of reading about space, why not put the student there.
Citation:
Virtual Reality Society, (2016). Virtual Reality in the Classroom. Retrieved from, http://www.vrs.org.uk/virtual-reality-education/in-the-classroom.html
Copyright © 2017 Melanie J Maas